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Final Fantasy XII The...
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Sleeping Dogs
Aug 14, 2012
Square Enix
United Front Games
 
~13 hours play time
Sleeping Dogs is an open-world third-person shooter which takes place in Hong Kong and focuses on an undercover operation to infiltrate the Triads. It has already received praise from critics.

Author Added Videos Length Traits Platform RSS
JFDGamers Apr 18, 2013 32 8:43:48 HD PlayStation 3 RSS
Walkthrough
Rating: M for Mature (Watch and Read at your own risks!)
- Intense Violence
- Strong Language
- Use of Drugs
- Blood and Gore
- Sexual Content

Sleeping Dogs is a 2012 open world action-adventure video game developed by United Front Games in conjunction with Square Enix London Studios and published by Square Enix, released on August 14, 2012, for Microsoft Windows, PlayStation 3, and Xbox 360. Sleeping Dogs takes place in Hong Kong and focuses on an undercover operation to infiltrate the Triads.

The game started development as an original title, but was announced in 2009 as True Crime: Hong Kong, the third installment and a reboot of the True Crime series. As a result of the game's high development budget and delays, it was canceled by Activision Blizzard in 2011. Six months later, it was announced that Square Enix had picked up the publishing rights to the game, renamed Sleeping Dogs, without a relation to True Crime.

Gameplay:

The core gameplay of Sleeping Dogs consists of giving the player an open world environment in which to move around freely. Sleeping Dogs is played as an over-the-shoulder, third-person perspective action-adventure game with role-playing elements. The player controls Wei Shen, a Chinese-American police officer, as he goes undercover to infiltrate the Sun On Yee Triad organization - named for the real life Sun Yee On. The player character has the ability to walk, run, jump, climb over obstacles and swim, as well as use weapons and martial arts in combat. Players can drive a variety of vehicles including cars, boats, and motorcycles.

The combat system revolves around hand-to-hand fighting, similar to Batman: Arkham Asylum "Freeflow" combat system.[9] The cover system allows the player to move between cover, fire blindly, aim freely, and target a specific enemy. Individual body parts can also be targeted. Regarding the driving segments, several developers had worked on previous Need for Speed titles.[10] While driving, Wei can get out and jump onto other moving vehicles.

Although storyline missions are necessary to progress through the game and unlock certain content and parts of the city, players can complete them at their leisure. When not attempting a storyline mission, players can free-roam, giving them the ability to participate in activities such as car-jacking, joining a fight club, singing karaoke, visiting gambling dens betting on cockfights and participating in street races. There are several potential girlfriends for Wei Shen to date. Successful completion of side missions offers the player rewards.

Sleeping Dogs features role-playing elements with three different experience point values: Triad XP, Face XP, and Police XP. Triad XP and Police XP measure Wei's devotion to the triad and police, respectively, while Face XP is a measure of his general reputation. Clothing, accessories and vehicles are available for purchase by Wei, and have an effect on non-player characters' reactions. Sleeping Dogs tracks acquired skills in areas such as hand-to-hand combat, which improve through use in the game.

Although there is no multiplayer component, the game features online stats and leaderboards so players can compare scores.

Characters:

Sleeping Dogs features a large cast. The player character is Detective Wei Shen (Will Yun Lee), an officer sent deep undercover in a feared Triad gang. Other important characters are Police Superintendent Thomas Pendrew (Tom Wilkinson), Wei's police handler Raymond Mak (Byron Mann), Wei's childhood friend and low-level Triad member Jackie Ma (Edison Chen), and Triad boss "red pole" Winston Chu (Parry Shen).

Further characters include David Wai-Lin "Uncle" Po (James Hong), Amanda Cartwright (Emma Stone), Conroy Wu (Robin Shou), Vivienne Lu (Lucy Liu), Henry "Big Smile" Lee (Tzi Ma), Inspector Jane Teng (Kelly Hu), Jiang (Elizabeth Sung), Sammy "Dogeyes" Lin (Ron Yuan), Peggy Li (Lindsay Price), Sonny Wo (Chin Han), Sandra (Steph Song), Tiffany Kim (Yunjin Kim), Not Ping (Celina Jade), Ilyana (Megan Goldsmith) and Ming (Terence Yin).

Setting:

The game takes place in modern day Hong Kong with players assuming control of Wei Shen, an officer of the San Francisco Police Department, who had been seconded to the Hong Kong Police Force. Wei has been assigned by the Organized Crime and Triad Bureau to go undercover and infiltrate the Triad society, gather information on Sun On Yee (the equivalent of the real-life Sun Yee On) and take them down.

There are two sub-plots contained within the main storyline: the first is Wei's personal struggle between completing his mission as a police officer, and having to commit crimes to prove his worth to the triad. The other sub-plot consists of completing missions set out by a triad lieutenant, such as killing triad members who are loyal to competing lieutenants. The island is divided into four fictional districts which are named after real areas.

Development:

True Crime: New York City was met with mixed reviews and did not meet sales expectations. Although a True Crime 3 was said to be in production, these low sales numbers for New York City made Activision cancel a third game and focus on other titles.[15] No mention of another True Crime game was made for several years. Work on an open world action-adventure video game began in 2008 by United Front Games, almost immediately after United Front Games was formed.[16] The game was meant to be a completely original IP, however Activision (the publisher) decided that the True Crime name would help the game sell, so it then became True Crime: Hong Kong.[17] Then, on December 12, 2009, Activision debuted the announcement trailer for the series third game, simply titled True Crime, at the Spike Video Game Awards 2009. The trailer confirmed that Activision would be publishing and that a new developer, United Front Games, would be developing in place of traditional True Crime developer Luxoflux, largely due to the studio being closed in February 2010.

On August 6, 2010, it was announced that the game would be delayed until 2011 to give more development time.[19] Part of this development phase included bringing in Hollywood action editor Tony Ciccone to consult with project animators on the cinematics as well as the visual identity of the game. According to Activision CEO, Eric Hirshberg, who assured that the August delay of True Crime: Hong Kong had greatly "paid off". "The additional development time invested in this game has really paid off. We wanted to make the gameplay mechanics for the fighting and shooting as sophisticated as the driving, which is something that's very hard to achieve in the open-world genre", said Hirshberg.

On February 9, 2011, Activision decided to cancel the game, in order to focus on online games that have a higher margin.[21][22] The game was declared cancelled for being "just not good enough" to compete in the open world genre. Even with its most optimistic projections, said the firm, it couldn't see True Crime reaching the top of the open-world genre.[23][24] Activision didn't expect True Crime to generate enough profit and stopped development.[25][26] United Front Games announced their disappointment on their website: "We are sorry we did not get a chance to complete this project with Activision, but we understand why. We are both committed to doing quality games and nothing less. Maybe we will have a chance to work together in the future, but in the meantime we are setting our creative sights on a different horizon".[27] The game's executive producer Stephen Van Der Mescht told Computer and Video Games that True Crime: Hong Kong was playable from start to finish and "virtually complete" in terms of content before Activision canceled it.[28] Despite Activision's low expectations, Van Der Mescht said the game "stood apart" from the competition.

On June 22, 2011, Activision CEO Eric Hirshberg explained the reason for the decision, stating that the game's development budget and delays were, in a sense, also a contributing factor in its cancellation.[29] "The market changed dramatically since the game was first greenlit", Hirshberg said. "Back then, it was possible for more titles with such a large scope as True Crime: Hong Kong to find sizeable audiences". However, according to the CEO, competition has become stiffer and now only the top games end up being successes.[30] Hirshberg didn't foresee True Crime: Hong Kong becoming a blockbuster on the scale of a Grand Theft Auto, and without blockbuster potential, it didn't make sense to compete.
(HD) Episode 1
 20:53  Welcome to Part 1 of my Sleeping Dogs Walkthrough (PS3) (HD)...
(HD) Episode 02
 22:33  Welcome to Part 2 of my Sleeping Dogs Walkthrough (PS3) (HD)...
(HD) Episode 03
 14:23  Welcome to Part 3 of my Sleeping Dogs Walkthrough (PS3) (HD)...
(HD) Episode 04
 15:55  Welcome to Part 4 of my Sleeping Dogs Walkthrough (PS3) (HD)...
(HD) Episode 05
 11:45  Welcome to Part 5 of my Sleeping Dogs Walkthrough (PS3) (HD)...
(HD) Episode 06
 10:10  Welcome to Part 6 of my Sleeping Dogs Walkthrough (PS3) (HD)...
(HD) Episode 07
 17:26  Welcome to Part 7 of my Sleeping Dogs Walkthrough (PS3) (HD)...
(HD) Episode 08
 7:41  Welcome to Part 8 of my Sleeping Dogs Walkthrough (PS3) (HD)...
(HD) Episode 09
 13:30  Welcome to Part 9 of my Sleeping Dogs Walkthrough (PS3) (HD)...
(HD) Episode 10
 25:03  Welcome to Part 10 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 11
 22:16  Welcome to Part 11 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 12
 17:48  Welcome to Part 12 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 13
 12:27  Welcome to Part 13 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 14
 8:57  Welcome to Part 14 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 15
 20:16  Welcome to Part 15 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 16
 17:26  Welcome to Part 16 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 17
 16:58  Welcome to Part 17 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 18
 9:30  Welcome to Part 18 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 19
 13:40  Welcome to Part 19 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 20
 18:08  Welcome to Part 20 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 21
 17:30  Welcome to Part 21 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 22
 15:37  Welcome to Part 22 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 23
 24:57  Welcome to Part 23 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 24
 15:08  Welcome to Part 24 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 25
 15:21  Welcome to Part 25 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 26
 21:19  Welcome to Part 26 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 27
 16:56  Welcome to Part 27 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 28
 20:24  Welcome to Part 28 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 29
 14:08  Welcome to Part 29 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 30
 18:27  Welcome to Part 30 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 31
 13:22  Welcome to Part 31 of my Sleeping Dogs Walkthrough (PS3) (HD...
(HD) Episode 32 FINALE
 13:54  Welcome to Part 32 (FINALE) of my Sleeping Dogs Walkthrough ...

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